# Year 6

### Fun activities to do at home

Favourite food

#### ¨    Ask your child the cost of a favourite item of food.

Ask them to work out what 7 of them would cost, or 8, or 9.

How much change would there be from £50?

¨    Repeat with his / her least favourite food.

What is the difference in cost between the two?

### Sale of the century

¨    When you go shopping, or see a shop with a sale on, ask your child to work out what some items would cost with:

50% off, 25% off, 10% off, 5% off

Ask your child to keep a record of how long he / she watches TV each day for a week. Then ask him / her to do this.

¨    Work out the total watching time for the week.

¨    Work out the average watching time for a day

(that is, the total time divided by 7).

Instead of watching TV, you could ask them to keep a record of time spent eating meals, or playing outdoors, or anything else they do each day. Then work out the daily average.

Four in a line

Draw a 6 x 7 grid.

Fill it with numbers under 100.

¨    Take turns.

¨    Roll three dice, or roll one dice three times.

¨    Use all three numbers to make a number on the grid.

¨    You can add, subtract, multiply or divide the numbers,

¨    Cover the number you make with a coin or counter.

¨    The first to get four of their counters in a straight line wins.

Rhymes

### Recipes

Find a recipe for 4 people and rewrite it for 8 people, e.g.

4 people                       8 people

125g flour                       250g flour

50g  butter                     100g butter

75g  sugar                       150g sugar

30ml treacle                   60ml treacle

1 teaspoon ginger            2 teaspoons ginger

Can you rewrite it for 3 people? Or 5 people?

### Fours

• Use exactly four 4s each time.
• You can add, subtract, multiply or divide them.
• Can you make each number from 1 to 100?
• Here are some ways of making the first two numbers.

1 = (4 + 4)/(4 + 4)

2 = 4/4 + 4/4

### Three in a row

For this game you need a calculator.

Draw a line like this:

### Three in a row

For this game you need a calculator.

Draw a line from 0 – 1 using 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9:

• Take it in turns to choose a fraction, say 2/5. Use the calculator to convert it to a decimal (i.e. 2 ¸ 5 = 0.4) and mark your initials at this point on the line.
• The aim of the game is to get 3 crosses in a row without any of the other player’s marks in between.
• Some fractions are harder to place than others, e.g. ninths.

### Flowers

• Take turns to think of a flower.
• Use an alphabet code, A = 1, B = 2, C = 3... up to Z = 26.
• Find the numbers for the first and last letters of your flower, e.g. for a ROSE, R = 18, and E = 5.
• Multiply the two numbers together, e.g. 18 x 5 = 90.
• The person with the biggest answer scores a point.
• The winner is the first to get 5 points.

When you play again you could think of animals, or countries.

• Take it in turns to choose a fraction, say 2/5. Use the calculator to convert it to a decimal (i.e. 2 ¸ 5 = 0.4) and mark your initials at this point on the line.
• The aim of the game is to get 3 crosses in a row without any of the other player’s marks in between.
• Some fractions are harder to place than others, e.g. ninths.

### Journeys

Use the chart in the front of a road atlas that tells you the distance between places.

• Find the nearest place to you.
• Ask your child to work out how long it would take to travel to some places in England if you travelled at an average of 60 miles per hour, i.e. 1 mile per minute, e.g.

York to Preston:  90 miles  1 hour 30 minutes

York to Dover:    280 miles        4 hours 40 minutes

Encourage your child to count in 60s to work out the answers mentally.

### One million pounds

Assume you have £1 000 000 to spend or give away.

Plan with your child what to do with it, down to the last penny.

### Card game

Use a pack of playing cards. Take out the jacks, queens and kings.

• Take turns.
• Take a card and roll a dice.
• Multiply the two numbers.
• Write down the answer. Keep a running total.
• The first to go over 301 wins!

### Remainders

Draw a 6 x 6 grid.

• Choose the 7, 8 or 9 times table.
• Take turns.
• Roll a dice.
• Choose a number on the board, e.g. 59. Divide it by the tables number, e.g. 7. If the remainder for 59 ÷ 7 is the same as the dice number, you can cover the board number with a counter or coin.
• The first to get four of their counters in a straight line wins!

### Doubles and trebles

• Roll two dice.
• Multiply the two numbers to get your score.
• Roll one of the dice again. If it is an even number, double your score. If it is an odd number, treble your score.
• Keep a running total of your score.
• The first to get over 301 wins.

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